28 lines
986 B
Python
28 lines
986 B
Python
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#!/usr/bin/env python3
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import random
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from cellular_automaton import *
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class TestRule(Rule):
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random_seed = random.seed(1000)
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def init_state(self, cell_coordinate):
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rand = random.randrange(0, 101, 1)
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init = max(.0, float(rand - 99))
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return (init,)
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def evolve_cell(self, last_cell_state, neighbors_last_states):
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return self._get_neighbor_by_relative_coordinate(neighbors_last_states, (-1, -1))
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def get_state_draw_color(self, current_state):
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return [255 if current_state[0] else 0, 0, 0]
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if __name__ == "__main__":
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neighborhood = MooreNeighborhood(EdgeRule.FIRST_AND_LAST_CELL_OF_DIMENSION_ARE_NEIGHBORS)
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ca = CAFactory.make_single_process_cellular_automaton(dimension=[100, 100],
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neighborhood=neighborhood,
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rule=TestRule)
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ca_window = PyGameFor2D(cellular_automaton=ca, evolution_steps_per_draw=1)
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