2018-12-09 10:20:16 +00:00
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import pygame
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import time
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import operator
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2019-01-06 10:21:46 +00:00
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from cellular_automaton.cellular_automaton import CellularAutomaton, CellularAutomatonProcessor
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2018-12-09 10:20:16 +00:00
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2019-01-05 16:38:21 +00:00
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class _DisplayInfo:
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def __init__(self, grid_size, grid_pos, cell_size, screen):
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self.grid_size = grid_size
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self.grid_pos = grid_pos
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self.cell_size = cell_size
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2018-12-09 10:20:16 +00:00
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self.screen = screen
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2019-01-05 16:38:21 +00:00
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class DisplayFor2D:
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def __init__(self, grid_rect: list, cellular_automaton: CellularAutomaton, screen):
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self._cellular_automaton = cellular_automaton
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cell_size = self._calculate_cell_display_size(grid_rect[-2:])
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self._display_info = _DisplayInfo(grid_rect[-2:], grid_rect[:2], cell_size, screen)
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2018-12-09 10:20:16 +00:00
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def set_cellular_automaton(self, cellular_automaton):
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self._cellular_automaton = cellular_automaton
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def _redraw_cellular_automaton(self):
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2019-01-05 16:38:21 +00:00
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pygame.display.update(list(_cell_redraw_rectangles(self._cellular_automaton.grid.get_cells().values(),
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self._cellular_automaton.evolution_iteration_index,
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self._display_info)))
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2018-12-09 10:20:16 +00:00
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2019-01-05 16:38:21 +00:00
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def _calculate_cell_display_size(self, grid_size):
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2018-12-09 10:20:16 +00:00
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grid_dimension = self._cellular_automaton.grid.get_dimension()
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2019-01-05 16:38:21 +00:00
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return list(map(operator.truediv, grid_size, grid_dimension))
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2018-12-09 10:20:16 +00:00
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class PyGameFor2D:
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2019-01-06 10:21:46 +00:00
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def __init__(self, window_size: list, cellular_automaton: CellularAutomaton):
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self._window_size = window_size
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2018-12-09 10:20:16 +00:00
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self._cellular_automaton = cellular_automaton
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pygame.init()
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pygame.display.set_caption("Cellular Automaton")
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2019-01-05 14:12:07 +00:00
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self._screen = pygame.display.set_mode(self._window_size)
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self._font = pygame.font.SysFont("monospace", 15)
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2018-12-09 10:20:16 +00:00
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2019-01-06 10:21:46 +00:00
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self.ca_display = DisplayFor2D([0, 30, window_size[0], window_size[1] - 30], cellular_automaton, self._screen)
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2018-12-09 10:20:16 +00:00
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def _print_process_duration(self, time_ca_end, time_ca_start, time_ds_end):
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2019-01-05 14:12:07 +00:00
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self._screen.fill([0, 0, 0], ((0, 0), (self._window_size[0], 30)))
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2018-12-09 10:20:16 +00:00
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self._write_text((10, 5), "CA: " + "{0:.4f}".format(time_ca_end - time_ca_start) + "s")
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self._write_text((310, 5), "Display: " + "{0:.4f}".format(time_ds_end - time_ca_end) + "s")
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def _write_text(self, pos, text, color=(0, 255, 0)):
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2019-01-05 14:12:07 +00:00
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label = self._font.render(text, 1, color)
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update_rect = self._screen.blit(label, pos)
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2018-12-09 10:20:16 +00:00
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pygame.display.update(update_rect)
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2019-01-06 10:21:46 +00:00
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def main_loop(self, cellular_automaton_processor: CellularAutomatonProcessor, ca_iterations_per_draw):
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2018-12-09 10:20:16 +00:00
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running = True
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while running:
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time_ca_start = time.time()
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time_ca_end = time.time()
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self.ca_display._redraw_cellular_automaton()
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time_ds_end = time.time()
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self._print_process_duration(time_ca_end, time_ca_start, time_ds_end)
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2019-01-31 12:38:48 +00:00
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time.sleep(0.5)
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2018-12-09 10:20:16 +00:00
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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2019-01-31 12:38:48 +00:00
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cellular_automaton_processor.stop()
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2018-12-09 10:20:16 +00:00
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running = False
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2019-01-05 16:38:21 +00:00
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def _cell_redraw_rectangles(cells, evolution_index, display_info):
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for cell in cells:
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2019-01-31 12:38:48 +00:00
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if cell.state.is_set_for_redraw():
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2019-01-05 16:38:21 +00:00
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cell_color = cell.state.get_state_draw_color(evolution_index)
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cell_pos = _calculate_cell_position(display_info.cell_size, cell)
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surface_pos = list(map(operator.add, cell_pos, display_info.grid_pos))
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yield display_info.screen.fill(cell_color, (surface_pos, display_info.cell_size))
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2019-01-31 12:38:48 +00:00
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cell.state.was_redrawn()
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2019-01-05 16:38:21 +00:00
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def _calculate_cell_position(cell_size, cell):
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return list(map(operator.mul, cell_size, cell.coordinate))
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