refactoring and licensing

This commit is contained in:
Richard Feistenauer 2019-02-23 16:20:48 +01:00
parent 23517f45ff
commit 5e8b07799b
17 changed files with 694 additions and 158 deletions

View File

@ -0,0 +1,174 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.

View File

@ -1,6 +1,4 @@
from .cell_state import *
from .neighborhood import *
from .rule import *
from .factory import *
from .automaton import *
from .display import *
from .neighborhood import Neighborhood, MooreNeighborhood, VonNeumannNeighborhood, EdgeRule
from .rule import Rule
from .factory import CAFactory
from .display import CAWindow

View File

@ -1,3 +1,19 @@
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import multiprocessing
from multiprocessing import freeze_support
from ctypes import c_int
@ -12,10 +28,10 @@ class CellularAutomatonProcessor:
self.evolve()
def evolve(self):
self._ca.current_evolution_step += 1
i = self._ca.current_evolution_step
r = self._ca.evolution_rule.evolve_cell
list(map(lambda c: c.evolve_if_ready(r, i), tuple(self._ca.cells.values())))
self._ca.current_evolution_step += 1
def get_dimension(self):
return self._ca.dimension
@ -40,7 +56,6 @@ class CellularAutomatonMultiProcessor(CellularAutomatonProcessor):
self.evolve_range = range(len(self._ca.cells))
self._ca.current_evolution_step = multiprocessing.RawValue(c_int, self._ca.current_evolution_step)
self.__init_processes_and_clean_cell_instances(process_count)
def __init_processes_and_clean_cell_instances(self, process_count):
@ -49,12 +64,10 @@ class CellularAutomatonMultiProcessor(CellularAutomatonProcessor):
initargs=(tuple(self._ca.cells.values()),
self._ca.evolution_rule,
self._ca.current_evolution_step))
for cell in self._ca.cells.values():
del cell.neighbor_states
def evolve(self):
self._ca.current_evolution_step += 1
self.pool.map(_process_routine, self.evolve_range)
self._ca.current_evolution_step.value += 1
def get_current_evolution_step(self):
return self._ca.current_evolution_step.value

View File

@ -1,21 +1,45 @@
from .cell_state import CellState
from typing import Type
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import cellular_automaton.cellular_automaton._cell_state as cs
class Cell:
def __init__(self, state_class: Type[CellState]):
self.state = state_class()
self.neighbor_states = []
def __init__(self, state_class: cs.CellState, neighbors):
self._state = state_class
self._neighbor_states = neighbors
def is_set_for_redraw(self):
return self._state.is_set_for_redraw()
def was_redrawn(self):
self._state.was_redrawn()
def get_current_state(self, evolution_step):
return self._state.get_state_of_evolution_step(evolution_step)
def evolve_if_ready(self, rule, evolution_step):
if self.state.is_active(evolution_step):
new_state = rule(self.state.get_state_of_last_evolution_step(evolution_step),
[n.get_state_of_last_evolution_step(evolution_step) for n in self.neighbor_states])
if self._state.is_active(evolution_step):
new_state = rule(list(self._state.get_state_of_last_evolution_step(evolution_step)),
[list(n.get_state_of_last_evolution_step(evolution_step)) for n in self._neighbor_states])
self.set_new_state_and_activate(new_state, evolution_step)
def set_new_state_and_activate(self, new_state: CellState, evolution_step):
changed = self.state.set_state_of_evolution_step(new_state, evolution_step)
def set_new_state_and_activate(self, new_state: cs.CellState, evolution_step):
changed = self._state.set_state_of_evolution_step(new_state, evolution_step)
if changed:
self.state.set_active_for_next_evolution_step(evolution_step)
for n in self.neighbor_states:
self._state.set_active_for_next_evolution_step(evolution_step)
for n in self._neighbor_states:
n.set_active_for_next_evolution_step(evolution_step)

View File

@ -1,3 +1,19 @@
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
from multiprocessing import RawArray, RawValue
from ctypes import c_float, c_bool

View File

@ -1,10 +1,25 @@
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
from cellular_automaton.cellular_automaton import Rule
from typing import Type
class CellularAutomatonState:
def __init__(self, cells, dimension, evolution_rule: Type[Rule]):
def __init__(self, cells, dimension, evolution_rule: Rule):
self.cells = cells
self.dimension = dimension
self.evolution_rule = evolution_rule
self.current_evolution_step = -1
self.current_evolution_step = 0

View File

@ -1,76 +1,105 @@
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import pygame
import time
import operator
from . import CellularAutomatonState, CellularAutomatonProcessor
import cellular_automaton.cellular_automaton._automaton as automaton
class _DisplayInfo:
def __init__(self, grid_size, grid_pos, cell_size, screen):
self.grid_size = grid_size
self.grid_pos = grid_pos
self.cell_size = cell_size
self.screen = screen
class DisplayFor2D:
def __init__(self, grid_rect: list, cellular_automaton: CellularAutomatonState, screen):
class _CASurface:
def __init__(self, grid_rect: pygame.Rect, cellular_automaton: automaton.CellularAutomatonProcessor, screen):
self._cellular_automaton = cellular_automaton
cell_size = self._calculate_cell_display_size(grid_rect[-2:])
self._display_info = _DisplayInfo(grid_rect[-2:], grid_rect[:2], cell_size, screen)
self.__rect = grid_rect
self.__cell_size = self._calculate_cell_display_size()
self.__screen = screen
def _calculate_cell_display_size(self):
grid_dimension = self._cellular_automaton.get_dimension()
return [self.__rect.width / grid_dimension[0], self.__rect.height / grid_dimension[1]]
def redraw_cellular_automaton(self):
update_rects = list(self._cell_redraw_rectangles())
update_rects = list(self.__cell_redraw_dirty_rectangles())
pygame.display.update(update_rects)
def _cell_redraw_rectangles(self):
for coordinate, cell in self._cellular_automaton.cells.items():
if cell.state.is_set_for_redraw():
cell_color = cell.state.get_state_draw_color(self._cellular_automaton.current_evolution_step)
cell_pos = self._calculate_cell_position(self._display_info.cell_size, coordinate)
surface_pos = list(map(operator.add, cell_pos, self._display_info.grid_pos))
yield self._display_info.screen.fill(cell_color, (surface_pos, self._display_info.cell_size))
cell.state.was_redrawn()
def __cell_redraw_dirty_rectangles(self):
for coordinate, cell in self._cellular_automaton.get_cells().items():
if cell.is_set_for_redraw():
yield from self.__redraw_cell(cell, coordinate)
def _calculate_cell_display_size(self, grid_size):
grid_dimension = self._cellular_automaton.dimension
return list(map(operator.truediv, grid_size, grid_dimension))
def __redraw_cell(self, cell, coordinate):
cell_color = self.__get_cell_color(cell)
cell_pos = self._calculate_cell_position_in_the_grid(coordinate)
surface_pos = self._calculate_cell_position_on_screen(cell_pos)
yield self._draw_the_cell_to_screen(cell_color, surface_pos)
cell.was_redrawn()
@staticmethod
def _calculate_cell_position(cell_size, coordinate):
return list(map(operator.mul, cell_size, coordinate))
def __get_cell_color(self, cell):
return self._cellular_automaton.get_current_rule().get_state_draw_color(
cell.get_current_state(self._cellular_automaton.get_current_evolution_step()))
def _calculate_cell_position_in_the_grid(self, coordinate):
return list(map(operator.mul, self.__cell_size, coordinate))
def _calculate_cell_position_on_screen(self, cell_pos):
return [self.__rect.left + cell_pos[0], self.__rect.top + cell_pos[1]]
def _draw_the_cell_to_screen(self, cell_color, surface_pos):
return self.__screen.fill(cell_color, (surface_pos, self.__cell_size))
class PyGameFor2D:
def __init__(self, window_size: list, cellular_automaton: CellularAutomatonState):
self._window_size = window_size
self._cellular_automaton = cellular_automaton
class CAWindow:
def __init__(self, cellular_automaton: automaton.CellularAutomatonProcessor,
evolution_steps_per_draw=1,
window_size=(1000, 800)):
self._ca = cellular_automaton
self.__window_size = window_size
self.__init_pygame()
self.__loop_evolution_and_redraw_of_automaton(evolution_steps_per_draw=evolution_steps_per_draw)
def __init_pygame(self):
pygame.init()
pygame.display.set_caption("Cellular Automaton")
self._screen = pygame.display.set_mode(self._window_size)
self._screen = pygame.display.set_mode(self.__window_size)
self._font = pygame.font.SysFont("monospace", 15)
self.ca_display = DisplayFor2D([0, 30, window_size[0], window_size[1] - 30], cellular_automaton, self._screen)
self.ca_display = _CASurface(pygame.Rect(0, 30, self.__window_size[0], self.__window_size[1] - 30),
self._ca,
self._screen)
def _print_process_duration(self, time_ca_end, time_ca_start, time_ds_end):
self._screen.fill([0, 0, 0], ((0, 0), (self._window_size[0], 30)))
self._write_text((10, 5), "CA: " + "{0:.4f}".format(time_ca_end - time_ca_start) + "s")
self._write_text((310, 5), "Display: " + "{0:.4f}".format(time_ds_end - time_ca_end) + "s")
self._write_text((660, 5), "Step: " + str(self._cellular_automaton.current_evolution_step))
def _write_text(self, pos, text, color=(0, 255, 0)):
label = self._font.render(text, 1, color)
update_rect = self._screen.blit(label, pos)
pygame.display.update(update_rect)
def main_loop(self, cellular_automaton_processor: CellularAutomatonProcessor, evolution_steps_per_draw):
def __loop_evolution_and_redraw_of_automaton(self, evolution_steps_per_draw):
running = True
while running:
pygame.event.get()
time_ca_start = time.time()
cellular_automaton_processor.evolve_x_times(evolution_steps_per_draw)
self._ca.evolve_x_times(evolution_steps_per_draw)
time_ca_end = time.time()
self.ca_display.redraw_cellular_automaton()
time_ds_end = time.time()
self._print_process_duration(time_ca_end, time_ca_start, time_ds_end)
self.__print_process_duration(time_ca_end, time_ca_start, time_ds_end)
def __print_process_duration(self, time_ca_end, time_ca_start, time_ds_end):
self._screen.fill([0, 0, 0], ((0, 0), (self.__window_size[0], 30)))
self.__write_text((10, 5), "CA: " + "{0:.4f}".format(time_ca_end - time_ca_start) + "s")
self.__write_text((310, 5), "Display: " + "{0:.4f}".format(time_ds_end - time_ca_end) + "s")
self.__write_text((660, 5), "Step: " + str(self._ca.get_current_evolution_step()))
def __write_text(self, pos, text, color=(0, 255, 0)):
label = self._font.render(text, 1, color)
update_rect = self._screen.blit(label, pos)
pygame.display.update(update_rect)

View File

@ -1,30 +1,72 @@
from . import Neighborhood, CellState, Rule
from . import Neighborhood, Rule
from ._automaton import CellularAutomatonProcessor, CellularAutomatonMultiProcessor
from ._cell import Cell
from ._state import CellularAutomatonState
from ._cell_state import CellState, SynchronousCellState
from typing import Type
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import itertools
class CAFactory:
@staticmethod
def make_cellular_automaton(dimension,
def make_single_process_cellular_automaton(dimension,
neighborhood: Neighborhood,
state_class: Type[CellState],
rule: Type[Rule]):
cells = CAFactory._make_cells(dimension, state_class)
CAFactory._apply_neighborhood_to_cells(cells, neighborhood, dimension)
ca = CAFactory._make_cellular_automaton_state(dimension, neighborhood, CellState, rule)
return CellularAutomatonProcessor(ca)
@staticmethod
def _make_cellular_automaton_state(dimension, neighborhood, state_class, rule_class):
rule = rule_class(neighborhood)
cell_states = CAFactory._make_cell_states(state_class, rule, dimension)
cells = CAFactory._make_cells(cell_states, neighborhood, dimension)
return CellularAutomatonState(cells, dimension, rule)
@staticmethod
def _make_cells(dimension, state_class):
cells = {}
for c in itertools.product(*[range(d) for d in dimension]):
cells[tuple(c)] = Cell(state_class)
return cells
def make_multi_process_cellular_automaton(dimension,
neighborhood: Neighborhood,
rule: Type[Rule],
processes: int):
if processes < 1:
raise ValueError("At least one process is necessary")
elif processes == 1:
return CAFactory.make_single_process_cellular_automaton(dimension, neighborhood, rule)
else:
ca = CAFactory._make_cellular_automaton_state(dimension, neighborhood, SynchronousCellState, rule)
return CellularAutomatonMultiProcessor(ca, processes)
@staticmethod
def _apply_neighborhood_to_cells(cells, neighborhood, dimension):
for coordinate, cell in cells.items():
n_coordinates = neighborhood.calculate_cell_neighbor_coordinates(coordinate, dimension)
cell.neighbor_states = [cells[tuple(nc)].state for nc in n_coordinates]
def _make_cell_states(state_class, rule, dimension):
cell_states = {}
for c in itertools.product(*[range(d) for d in dimension]):
coordinate = tuple(c)
cell_states[coordinate] = state_class(rule.init_state(coordinate))
return cell_states
@staticmethod
def _make_cells(cell_states, neighborhood, dimension):
cells = {}
for coordinate, cell_state in cell_states.items():
n_coordinates = neighborhood.calculate_cell_neighbor_coordinates(coordinate, dimension)
neighbor_states = [cell_states[tuple(nc)] for nc in n_coordinates]
cells[coordinate] = Cell(cell_state, neighbor_states)
return cells

View File

@ -1,9 +1,25 @@
from enum import Enum
from operator import add
from itertools import product
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import enum
import operator
import itertools
class EdgeRule(Enum):
class EdgeRule(enum.Enum):
IGNORE_EDGE_CELLS = 0
IGNORE_MISSING_NEIGHBORS_OF_EDGE_CELLS = 1
FIRST_AND_LAST_CELL_OF_DIMENSION_ARE_NEIGHBORS = 2
@ -29,13 +45,16 @@ class Neighborhood:
self.__grid_dimensions = grid_dimensions
return list(self.__neighbors_generator(cell_coordinate))
def get_neighbor_id_from_rel(self, rel_coordinate):
return self._rel_neighbors.index(rel_coordinate)
def __neighbors_generator(self, cell_coordinate):
if not self.__does_ignore_edge_cell_rule_apply(cell_coordinate):
for rel_n in self._rel_neighbors:
yield from self.__calculate_abs_neighbor_and_decide_validity(cell_coordinate, rel_n)
def __calculate_abs_neighbor_and_decide_validity(self, cell_coordinate, rel_n):
n = list(map(add, rel_n, cell_coordinate))
n = list(map(operator.add, rel_n, cell_coordinate))
n_folded = self.__apply_edge_overflow(n)
if n == n_folded or self.__edge_rule == EdgeRule.FIRST_AND_LAST_CELL_OF_DIMENSION_ARE_NEIGHBORS:
yield n_folded
@ -70,6 +89,6 @@ class VonNeumannNeighborhood(Neighborhood):
def _rel_neighbor_generator(dimension, range_, rule):
for c in product(range(-range_, range_ + 1), repeat=dimension):
for c in itertools.product(range(-range_, range_ + 1), repeat=dimension):
if rule(c) and c != (0, ) * dimension:
yield tuple(reversed(c))

View File

@ -1,13 +1,32 @@
from abc import abstractmethod
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import abc
import cellular_automaton.cellular_automaton.neighborhood as neighbour
class Rule:
def __init__(self):
pass
def __init__(self, neighborhood_: neighbour.Neighborhood):
self._neighborhood = neighborhood_
@staticmethod
@abstractmethod
def evolve_cell(last_cell_state, neighbors_last_states):
def _get_neighbor_by_relative_coordinate(self, neighbours, rel_coordinate):
return neighbours[self._neighborhood.get_neighbor_id_from_rel(rel_coordinate)]
@abc.abstractmethod
def evolve_cell(self, last_cell_state, neighbors_last_states):
""" Calculates and sets new state of 'cell'.
:param last_cell_state: The cells current state to calculate new state for.
:param neighbors_last_states: The cells neighbors current states.
@ -15,3 +34,15 @@ class Rule:
A cells evolution will only be called if it or at least one of its neighbors has changed last evolution_step cycle.
"""
return last_cell_state
@abc.abstractmethod
def init_state(self, cell_coordinate):
""" Set the initial state for the cell with the given coordinate.
:param cell_coordinate: Cells coordinate.
:return: Iterable that represents the state
"""
return [0]
@abc.abstractmethod
def get_state_draw_color(self, current_state):
return [0, 0, 0]

View File

@ -4,16 +4,38 @@ import random
from cellular_automaton import *
ALIVE = [1.0]
DEAD = [0]
class TestRule(Rule):
random_seed = random.seed(1000)
random_seed = random.seed(13)
def init_state(self, cell_coordinate):
rand = random.randrange(0, 101, 1)
init = max(.0, float(rand - 99))
rand = random.randrange(0, 16, 1)
init = max(.0, float(rand - 14))
return (init,)
def evolve_cell(self, last_cell_state, neighbors_last_states):
return self._get_neighbor_by_relative_coordinate(neighbors_last_states, (-1, -1))
new_cell_state = last_cell_state
alive_neighbours = self.__count_alive_neighbours(neighbors_last_states)
if last_cell_state == DEAD and alive_neighbours == 3:
new_cell_state = ALIVE
if last_cell_state == ALIVE and alive_neighbours < 2:
new_cell_state = DEAD
if last_cell_state == ALIVE and 1 < alive_neighbours < 4:
new_cell_state = ALIVE
if last_cell_state == ALIVE and alive_neighbours > 3:
new_cell_state = DEAD
return new_cell_state
@staticmethod
def __count_alive_neighbours(neighbours):
an = []
for n in neighbours:
if n == ALIVE:
an.append(1)
return len(an)
def get_state_draw_color(self, current_state):
return [255 if current_state[0] else 0, 0, 0]
@ -21,7 +43,8 @@ class TestRule(Rule):
if __name__ == "__main__":
neighborhood = MooreNeighborhood(EdgeRule.FIRST_AND_LAST_CELL_OF_DIMENSION_ARE_NEIGHBORS)
ca = CAFactory.make_single_process_cellular_automaton(dimension=[100, 100],
ca = CAFactory.make_multi_process_cellular_automaton(dimension=[100, 100],
neighborhood=neighborhood,
rule=TestRule)
rule=TestRule,
processes=4)
ca_window = CAWindow(cellular_automaton=ca, evolution_steps_per_draw=1)

View File

@ -24,4 +24,4 @@ if __name__ == "__main__":
ca = CAFactory.make_single_process_cellular_automaton(dimension=[100, 100],
neighborhood=neighborhood,
rule=TestRule)
ca_window = PyGameFor2D(cellular_automaton=ca, evolution_steps_per_draw=1)
ca_window = CAWindow(cellular_automaton=ca, evolution_steps_per_draw=1)

View File

@ -0,0 +1,72 @@
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import sys
sys.path.append('../..')
from cellular_automaton import *
import unittest
class TestRule(Rule):
def evolve_cell(self, last_cell_state, neighbors_last_states):
return [last_cell_state[0] + 1]
def init_state(self, cell_coordinate):
return [0]
def get_state_draw_color(self, current_state):
return [0, 0, 0]
class TestCellState(unittest.TestCase):
def setUp(self):
self.neighborhood = MooreNeighborhood(EdgeRule.FIRST_AND_LAST_CELL_OF_DIMENSION_ARE_NEIGHBORS)
self.processor = CAFactory.make_single_process_cellular_automaton([3, 3],
self.neighborhood,
TestRule)
def test_single_process_evolution_steps(self):
self.processor.evolve_x_times(5)
self.assertEqual(self.processor.get_current_evolution_step(), 5)
def test_multi_process_evolution_steps(self):
self.__create_multi_process_automaton()
self.multi_processor.evolve_x_times(5)
self.assertEqual(self.multi_processor.get_current_evolution_step(), 5)
def __create_multi_process_automaton(self):
self.multi_processor = CAFactory.make_multi_process_cellular_automaton([3, 3],
self.neighborhood,
TestRule,
processes=2)
def test_single_process_evolution_calls(self):
self.processor.evolve_x_times(5)
step = self.processor.get_current_evolution_step()
cell = self.processor.get_cells()[(1, 1)].get_current_state(step)[0]
self.assertEqual(cell, 4)
def test_multi_process_evolution_calls(self):
self.__create_multi_process_automaton()
self.multi_processor.evolve_x_times(5)
step = self.multi_processor.get_current_evolution_step()
cell = self.multi_processor.get_cells()[(1, 1)].get_current_state(step)[0]
self.assertEqual(cell, 4)
if __name__ == '__main__':
unittest.main()

View File

@ -1,25 +1,36 @@
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import sys
sys.path.append('../src')
sys.path.append('../..')
from cellular_automaton.cellular_automaton import *
from cellular_automaton.cellular_automaton._cell import Cell
from cellular_automaton.cellular_automaton._cell_state import CellState
import unittest
class TestState(CellState):
def __init__(self):
super().__init__()
class TestCellState(unittest.TestCase):
def setUp(self):
self.cell = Cell(TestState)
self.neighbors = [TestState() for x in range(5)]
self.neighbors = [CellState() for x in range(5)]
for neighbor in self.neighbors:
neighbor.set_state_of_evolution_step((0, ), 0)
self.cell.neighbor_states = self.neighbors
self.cell = Cell(CellState(), self.neighbors)
def cell_and_neighbors_active(self, evolution_step):
self.neighbors.append(self.cell.state)
self.neighbors.append(self.cell._state)
all_active = True
for state in self.neighbors:
if not state.is_active(evolution_step):

View File

@ -1,13 +1,29 @@
import sys
sys.path.append('../src')
"""
Copyright 2019 Richard Feistenauer
from cellular_automaton import cellular_automaton as cs
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import sys
sys.path.append('../..')
from cellular_automaton.cellular_automaton import _cell_state as cell_state
import unittest
class TestCellState(unittest.TestCase):
def setUp(self):
self.cell_state = cs.SynchronousCellState(initial_state=(0,), draw_first_state=False)
self.cell_state = cell_state.SynchronousCellState(initial_state=(0,), draw_first_state=False)
def test_get_state_with_overflow(self):
self.cell_state.set_state_of_evolution_step(new_state=(1,), evolution_step=0)
@ -47,7 +63,7 @@ class TestCellState(unittest.TestCase):
return self.cell_state.set_state_of_evolution_step(new_state=(1, 1), evolution_step=0)
def test_redraw_flag(self):
self.cell_state = cs.SynchronousCellState(initial_state=(0,), draw_first_state=True)
self.cell_state = cell_state.SynchronousCellState(initial_state=(0,), draw_first_state=True)
self.assertTrue(self.cell_state.is_set_for_redraw())
self.cell_state.was_redrawn()
self.assertFalse(self.cell_state.is_set_for_redraw())

View File

@ -1,19 +1,52 @@
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import sys
sys.path.append('../src')
sys.path.append('../..')
from cellular_automaton.cellular_automaton import *
from cellular_automaton.cellular_automaton._cell_state import CellState
from cellular_automaton.cellular_automaton._state import CellularAutomatonState
import unittest
import mock
class TestFac(CAFactory):
@staticmethod
def make_cells(dimension, state_class):
return CAFactory._make_cells(dimension, state_class)
def make_cell_states(state_class, rule_, dimension):
return CAFactory._make_cell_states(state_class, rule_, dimension)
@staticmethod
def apply_neighborhood(cells, neighborhood, dimension):
return CAFactory._apply_neighborhood_to_cells(cells, neighborhood, dimension)
def make_cells(cells, neighborhood_, dimension):
return CAFactory._make_cells(cells, neighborhood_, dimension)
@staticmethod
def make_cellular_automaton_state(dimension, neighborhood_, state_class, rule):
return TestFac._make_cellular_automaton_state(dimension, neighborhood_, state_class, rule)
class TestRule(Rule):
def evolve_cell(self, last_cell_state, neighbors_last_states):
return last_cell_state
def init_state(self, cell_coordinate):
return [1]
def get_state_draw_color(self, current_state):
return [0, 0, 0]
class TestCAFactory(unittest.TestCase):
@ -21,48 +54,52 @@ class TestCAFactory(unittest.TestCase):
self._neighborhood = MooreNeighborhood(EdgeRule.IGNORE_EDGE_CELLS)
def test_make_ca_calls_correct_methods(self):
with mock.patch.object(CAFactory, '_make_cells', return_value={1: True}) as m1:
with mock.patch.object(CAFactory, '_apply_neighborhood_to_cells') as m2:
CAFactory.make_cellular_automaton([10], self._neighborhood, CellState, Rule())
m1.assert_called_once_with([10], CellState)
with mock.patch.object(CAFactory, '_make_cell_states', return_value={1: True}) as m1:
with mock.patch.object(CAFactory, '_make_cells') as m2:
TestFac.make_cellular_automaton_state([10], self._neighborhood, CellState, Rule)
m1.assert_called_once()
m2.assert_called_once_with({1: True}, self._neighborhood, [10])
def test_make_ca_returns_correct_values(self):
with mock.patch.object(CAFactory, '_make_cell_states', return_value={1: True}):
with mock.patch.object(CAFactory, '_make_cells', return_value={1: True}):
with mock.patch.object(CAFactory, '_apply_neighborhood_to_cells'):
ca = CAFactory.make_cellular_automaton([10], self._neighborhood, CellState, Rule())
ca = TestFac.make_cellular_automaton_state([10], self._neighborhood, CellState, Rule)
self.assertIsInstance(ca, CellularAutomatonState)
self.assertEqual(tuple(ca.cells.values()), (True, ))
def test_make_cells(self):
cell_states = self.__create_cell_states()
cells = TestFac.make_cells(cell_states, self._neighborhood, [3, 3])
neighbours_of_mid = self.__cast_cells_to_list_and_remove_center_cell(cell_states)
self.assertEqual(set(cells[(1, 1)]._neighbor_states), set(neighbours_of_mid))
@staticmethod
def __cast_cells_to_list_and_remove_center_cell(cell_states):
neighbours_of_mid = list(cell_states.values())
neighbours_of_mid.remove(neighbours_of_mid[4])
return neighbours_of_mid
@staticmethod
def __create_cell_states():
cell_states = {}
for x in range(3):
for y in range(3):
cell_states[(x, y)] = CellState([x * y], False)
return cell_states
def test_1dimension_coordinates(self):
c = TestFac.make_cells([3], CellState)
c = TestFac.make_cell_states(CellState, Rule(self._neighborhood), [3])
self.assertEqual(list(c.keys()), [(0,), (1,), (2,)])
def test_2dimension_coordinates(self):
c = TestFac.make_cells([2, 2], CellState)
c = TestFac.make_cell_states(CellState, Rule(self._neighborhood), [2, 2])
self.assertEqual(list(c.keys()), [(0, 0), (0, 1), (1, 0), (1, 1)])
def test_3dimension_coordinates(self):
c = TestFac.make_cells([2, 2, 2], CellState)
c = TestFac.make_cell_states(CellState, Rule(self._neighborhood), [2, 2, 2])
self.assertEqual(list(c.keys()), [(0, 0, 0), (0, 0, 1), (0, 1, 0), (0, 1, 1),
(1, 0, 0), (1, 0, 1), (1, 1, 0), (1, 1, 1)])
def test_apply_neighborhood(self):
cells = TestFac.make_cells([3, 3], CellState)
TestFac.apply_neighborhood(cells, self._neighborhood, [3, 3])
neighbors = self.__create_neighbor_list_of_cell((1, 1), cells)
self.assertEqual(set(neighbors), set(cells[(1, 1)].neighbor_states))
@staticmethod
def __create_neighbor_list_of_cell(cell_id, cells):
neighbors = []
for c in cells.values():
if c != cells[cell_id]:
neighbors.append(c.state)
return neighbors
if __name__ == '__main__':
unittest.main()

View File

@ -1,5 +1,21 @@
"""
Copyright 2019 Richard Feistenauer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import sys
sys.path.append('../src')
sys.path.append('../..')
from cellular_automaton import cellular_automaton as csn
import unittest